#pragma once
#include <string>
#include "stdlib.h"
#include "string.h"

using namespace std;

class Toon
{
	int level;
	string name;
	string type;
	int str;
	int con;
	int dex;
	int agl;

	double life_mod;
	double dmg_mod;
	double att_mod;
	double def_mod;

	double life;
	double damage;
	double att_rtng;
	double def_rtng;

	void calc_stats();
public:
	Toon(void);
	~Toon(void);

	void lev_put(int i) {level = i;};
	int lev_get() {return level;};

	void name_put(string n) {name = n;};
	string name_get() {return name;};

	void type_put(string t) {type = t;};
	string type_get() {return type;};

	void str_put(int i) {str = i;};
	int str_get() {return str;};

	void con_put(int i) {con = i;};
	int con_get() {return con;};

	void dex_put(int i) {dex = i;};
	int dex_get() {return dex;};

	void agl_put(int i) {agl = i;};
	int agl_get() {return agl;};

	void display_toon();
};

